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The Conjuring of Shax


The Conjuring of Shax
for the truth of many things…
SHAX is a dark and powerful lord over thirty legions. With a hoarse and subtle voice he doth miraculously take away the sight, hearing and understanding of any person whoso may ever injure the conjurer. He is thought to be faithful in all commands and although he promise to be obedient to the conjurer in all things, is not so, he is a liar, except he be brought into a triangle, and there he shall speak divinely, and tell of things which are hidden, and not kept of wicked spirits, he promises good familiars, which are accepted if they be not deceivers.
A triangle must ne drawn upon the ground and within it a circle so as to decieve Shax into believing he is within a circle. Without the circle, he will not appear, and without the triangle he shall only utter lies. When ye have done this thing recite ye this invocation:
I conjure thee Shax, in the name of Bileth and Beliall, their power and retribution and to their virtues and powers I charge thee Shax, that thou shalt not take leave from thy place and constraint, nor alter thy bodily image to decieve but shall thee remain in the form that thou hath been given the ableness to have appeared in, nor any power shalt thou have of our bodies or souls, earthly or ghostly, but to be obedient to me, and to the words of my conjuration. I conjure thee Shax, by all thrones, dominations, principats, potestats and virtutes, and by their virtues and powers. I conjure and charge, bind and constrain thee Shax, by the highest and their virtues, that thou be obedient unto me, and to come and appear visible unto me, and that in all days, hours, and minutes, wheresoever I be, being called by the virtue of the highest, thou shalt look ready to appear unto me, and to give me good counsel, to share the truths of many things and in all other things my will to be quickly fulfilled: I charge thee upon pain of everlasting condemnation, Fiat, fiat, fiat, Amen.
When finished, dismiss him by the Dismissal of the Spirit.

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The magick spells:

A Summoning of the Spirits General The Incantation for Wealth The Conjuring of the Spirits The Dismissal of the Spirit
The Conjuring of Shax An Incantation for Binding a Faerie in a Stone The Invocation of Forneus An Invocation for Fortune
The Conjuration of Bileth An Invocation for Discovering Truth The Conjuration of Zepar The Summoning of Phoenix
To Locate Treasure Hidden in the Earth The Conjuring of Andrealphus The Summoning of Flauros To Make Gusoin Appear in a Crystal
A Conjuration of Haagenti An Invocation to Bind an Unknown Spirit An Invocation of the Lost Souls The Conjuration of Balam
An Incantation for Skill The Conjuration of Paimon The Conjuring of Harborim The Incantation of Naberius

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The Lost 21 Spells of Domesius

Ancient Conjurations and Invocations

Potent Protection Spells

The Passion Spells of France

Earth-Based Power Spells

Silkira's Sex Magic

Witch Oil Spells

The Spells of Seven

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